[LIVE] hatniX plays games
Entscheidungsfindungen: „Gamedec“ #4
#streaming #gaming #linux #videogames #english #deutsch #hatclan
[LIVE] hatniX plays games
Entscheidungsfindungen: „Gamedec“ #4
#streaming #gaming #linux #videogames #english #deutsch #hatclan
I don't expect the PC market to shrink, though.
There are some breakthroughs like the Mac Mini M4, sub $300 Chinese Mini PC, the ever-flooded laptop market and the best PC Gaming entry point: the Steam Deck.
It's the Desktop PC Gaming what is what I expect to collapse soon, if it has not.
Last time I bought a Desktop PC component was the Radeon R290 at launch.
Since then I have traded laptops, tablets and consoles like a madman.
I wonder how the Desktop PC market will perform in the next years. Pandemic was a huge boost, but eventually it will contract again because the value proposition has not lowered as expected.
Good Morning Folks. Yesterday was the #PathOfExile II reveal stream and Q&A for the upcoming #DawnOfTheHunt league. This morning, I talked about my feelings about the reveal and general disappointments with the direction in which the game appears to be going.
Path of Exile II - Dawn of the Hunt Reveal
https://aggronaut.com/2025/03/28/path-of-exile-ii-dawn-of-the-hunt-reveal/
The first computer game ever created was 'Tennis for Two,' developed in 1958 by physicist William Higinbotham. Designed as a demonstration for visitors at the Brookhaven National Laboratory, this innovative game was displayed on an oscilloscope, allowing players to simulate a game of tennis by controlling the angle of their shots with knobs and pressing a button to serve.
Unlike later commercial video games, 'Tennis for Two' was not created for profit but to engage the public with science and technology. Higinbotham's creation showcased the potential of computers for interactive entertainment, paving the way for the vibrant gaming industry we know today. This pioneering moment in gaming history highlights how creativity and innovation can emerge from unexpected places, transforming our interaction with technology. #TennisForTwo #GamingHistory #TechInnovation #InteractiveMedia #Pioneers #VideoGames
Started playing Cult of the Lamb today, so far about 2 hours in. This game is absolutely wonderful; it's got bits of Binding of Isaac, Gungeon-like movement, and a healthy yet deeply demented dose of Stardew-style home-making.
In short, it's bloody amazing.
#QuestionOfTheDay for no particular reason, make up a fake group chat that you'd want to be accidentally added to.
(examples: "isekai busty elf group chat", "tsundere anime girl group chat", "Star Trek captains group chat", "fantasy villains group chat", "Roman emperors group chat", "famous scientists with the first name that start with D" group chat, etc, whatever you want, go nuts.
I work in the game industry. Have done so for more than 30 years now.
Black, gay and female main characters aren’t DEI, nor are they woke.
They make money.
Games companies simply realised they can make more money, if they target a wider audience than just self-important incel white cucks who never matured beyond a 13 year-level, still living in their parent’s basements larping as streamers making an income so pitiful they couldn’t afford to buy the big offers anyway.
It’s odd that “first-person” and “third-person” are such common adjectives for video games. Is it really significant to the experience whether or not you can see your character’s mullet? How is that something we decided to care about?
Half the time you can switch back and forth now. If you start picking games out of a hat, I’m not sure I could even remember which ones are 1st and which are 3rd.
Sharing from a friend who saw this in one of their discords
> I'm Lloyd May, an accessibility researcher from Stanford University working with Prof. Emily Wang at Oberlin College.
> We are currently running a research study on centralizing video game accessibility settings. If you play video games and identify as disabled, Deaf, and/or neurodiverse, we'd love to learn more about your experiences over a 1-hour online interview. You would also receive a $35 gift card as a thank-you for your involvement in the study after the interview.
> If you, or anyone else you know, are interested, please fill out this short interest form: https://forms.gle/ijawa9SpiUvr5zvs5
> Note: This a purely academic research study. We are in no way affiliated with any corporate partners. Everything we work on is free and open-source
Ludicrous speed GOOOOOOOO!
BG3 - Gaming On Linux \o/
#owncast #streaming #videogames #linux #videogames #games #gaming #tst #linuxgaming #gamingonlinux #tech #chatting
STORY OF SEASONS: Grand Bazaar got a store page
"Searching for a peaceful farm life, a fresh mountain breeze, and your own market stall? Look no further than the friendly community of Zephyr Town! Here you’ll grow crops and raise animals, get to know the locals, and sell your wares at the town's bazaar to restore it to its former glory."
Developer: Marvelous Inc.
Publisher: XSEED Games, Marvelous USA, Inc., Marvelous Europe
Release date: 27 Aug, 2025
Screenshots:
Recorded another one of my dumb little videos where I snapshot the state of one of my #ARPG game builds. This is specifically the state of my most recent Ignite Warpath Paladin right before the launch of #LastEpoch Season 2.
Hello Games goes ahead and drops the Relics update for No Man's Sky, letting you become a Space Paleontologist!
https://www.thesixthaxis.com/2025/03/26/no-mans-sky-relics-update-out-now/
Reminder: Misogyny in #VideoGames is a skill issue
Source for the study summary: https://en.wikipedia.org/wiki/Women_and_video_games#Male_behavior_towards_female_gamers